![unity3d - Stop my first person character controller going through the wall in Unity using C#? - Stack Overflow unity3d - Stop my first person character controller going through the wall in Unity using C#? - Stack Overflow](https://i.stack.imgur.com/i2YDS.png)
unity3d - Stop my first person character controller going through the wall in Unity using C#? - Stack Overflow
![GitHub - PanMig/First-Person-Unity-Camera: A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions GitHub - PanMig/First-Person-Unity-Camera: A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions](https://user-images.githubusercontent.com/15057375/44857348-4cd6d200-ac78-11e8-96fe-91ad109e14c5.gif)
GitHub - PanMig/First-Person-Unity-Camera: A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions
![GitHub - PanMig/First-Person-Unity-Camera: A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions GitHub - PanMig/First-Person-Unity-Camera: A first person camera controller that uses a rigidbody component rather than a character controller. Also comes with an event based raycaster for item interactions](https://user-images.githubusercontent.com/15057375/43147725-5aaebe48-8f6c-11e8-8213-bf61708ec883.gif)